About Us

Sporelite Games' mission is to quality video games to be enjoyed by everyone. We accomplish this by developing our own software in-house, as well as act as a publisher for many other smaller, student-lead projects.

History

Sporelite Games was founded in December 2024 by Washington State University (WSU) student Martin Hundrup (me!). At the time, I was in my Junior year majoring in Computer Science WSU. I aim to create quality games that can be enjoyed by everyone.

I leveraged my position as the Game Development Club at WSU's founder and president to help spread game development to the University and to create a network of local game devs. In addition to working on my own projects, Shroomwood and Plant Panic, I help other local student developers develop and publish their games!